Persistent world games and applications provide players with immersive experiences, where they can play and interact with other users in worlds that persist between player sessions. Building these experiences can be challenging, as they need to be globally deployed, scaled, and monitored, with world specific player data stored in databases. Also, the world and player session management systems need to place players in worlds in a scalable way and control the player limits for each world. The Persistent World Games Infrastructure solutions on AWS provide reliable, global, and scalable ways to host different types of persistent virtual worlds and massive multiplayer online game experiences.
AWS Services
Purpose-built cloud products
Guidance
Prescriptive architectural diagrams, sample code, and technical content